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changes in tabletop_collision_map_processing since diamondback

Hi,

I was trying to do some ros compilation debugging for "writing a simple pick and place" tutorial code -> problem description

image description

with this comparison, isn't it pretty clear that the code in tutorial/demo used api definitions from diamondback??

In this debugging, how to find similar attributes in the new api definitions (fuerte) to update the tutorial code??

Any hints are precious to me!

Thank you!

Asked by roskidos on 2012-11-12 16:17:29 UTC

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