fix the odom frame with ground truth robot position
Hello,
I am struggling with the issue of odometry drift in simulator.
Since the ground truth robot position is given from simulator,
I just want to check the performance of path planning algorithm or detection etc.
Is if possible to fix the odom frame given ground truth robot position ?
What I've tried: 1) I remapped the odom frame with map frame using tf2ros 2) I remapped the odom frame with robot position frame using tf2ros
Neither didn't work. The robot gets disappeared and it stopped to move.
How can I solve this problem?
Thanks for reading this question..
Asked by mirakim on 2023-03-24 04:16:54 UTC
Comments
This seems like a duplicate of a question you asked 2 days ago: #q413642 If you think it is not, please leave a comment here and explain why it is not.
Asked by Mike Scheutzow on 2023-03-24 06:13:07 UTC