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fix the odom frame with ground truth robot position

Hello,

I am struggling with the issue of odometry drift in simulator.

Since the ground truth robot position is given from simulator,

I just want to check the performance of path planning algorithm or detection etc.

Is if possible to fix the odom frame given ground truth robot position ?

What I've tried: 1) I remapped the odom frame with map frame using tf2ros 2) I remapped the odom frame with robot position frame using tf2ros

Neither didn't work. The robot gets disappeared and it stopped to move.

How can I solve this problem?

Thanks for reading this question..

Asked by mirakim on 2023-03-24 04:16:54 UTC

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This seems like a duplicate of a question you asked 2 days ago: #q413642 If you think it is not, please leave a comment here and explain why it is not.

Asked by Mike Scheutzow on 2023-03-24 06:13:07 UTC

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