ROS-TCP-Connector C# Unity subscriber callback never fires
Hi,
I am trying to test the viability of the Ros TCP Connector library for Unity to displaying large point clouds. I have created:
Added the com.unity.robotics.ros-tcp-connector
library
I have created a PointCloudSubscriber game object that takes in a PointCloud2 message type. i have configured by Ros1 connection through the Robotics tab, I am pointing to local host because I'm running the node locally. I feel reasonably comfortable that it is properly connecting to ROS, it errors out when I pick a bad IP or port. I've got logging messages for when the subscriber is created and when callbacks are executed and my callback is never triggered.
I am running the ROS Endpoint node.
Please let me know of any information I can provide beyond what I've said here.
moving to the "answers" section.