[ROS2] integrating with Unreal Engine

asked 2021-03-16 10:35:57 -0500

Majed gravatar image

Hi fellow developers,

I am fairly new to the Unreal Engine. What is the best way to integrate ROS2 to the Unreal Engine. From my research most of the plugins are in ROS, which is then bridged to ROS2. A bridge would not be the best approach for our project.

Thank you.

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Possibly duplicate of #q305087?

130s gravatar image 130s  ( 2021-03-16 11:01:19 -0500 )edit
1

Hi @130s. I have seen that post. The issue is that post is about ROS1 plugin. I am actually looking for a ROS2. Even if there isn't a plugin I would like to know a possible mechanism to do the integration. I would welcome your help.

Majed gravatar image Majed  ( 2021-03-16 11:15:53 -0500 )edit

Hello developer community,

I am aware of this -> https://github.com/code-iai/ROSIntegr...

But...

I am looking for ROS2 integration with Unreal Engine. Any update regarding this? @Majed@gvdhoorn@Baumboon

Appreciate your help!

Thank you :)

Best regards, Thejesh Kumar

thejeshk gravatar image thejeshk  ( 2021-07-21 05:23:10 -0500 )edit

Welcome! Please open a new question instead of using the answer section to ask a new question. Support etiquette http://wiki.ros.org/Support#Do_Not

130s gravatar image 130s  ( 2021-07-21 22:02:15 -0500 )edit

I am still looking for a good solution. One point you might want to look into is sockets.

Majed gravatar image Majed  ( 2021-07-22 17:09:10 -0500 )edit