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Simulation Speed in Gazebo 1.0

In older versions of ROS, before the switch to Gazebo 1.0, I was able to add a "simulation time" parameter to my world file to control the relationship between simulation time and real time. For example, I could set the simulator to always run in realtime to reduce CPU load.

It appears that the format of the world files have changed in Gazebo 1.0. Is this still possible? What is the equivalent parameter called?

Asked by mkoval on 2012-05-26 20:02:08 UTC

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Answers

I believe the answer to your question can be found here:

There is an attribute called update_rate which can be added to the physics tag that limits how many frames per second the simulation will perform.

Asked by JonW on 2012-05-27 16:44:36 UTC

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