OctoMap for collision avoidance / using point clouds
Firstly, following the discussion below, http://answers.ros.org/question/30426/adding-octomap-data-to-planning-scene-in-ros, I understand that the octomap result is relatively easy to further feed to arm navigation. Then I wonder that how about the surface case, i.e., is it possible to make use of the octomap data for mobile navigation in an outdoor terrain environment?
Second question, after an octomap is initialized from a point cloud, is it possible to retrieve the points from the cloud that drop within an voxel, given the voxel index or its cooordinate? I am trying both octomap and pcl/octree, and this question arises from the exercise. More explanation about the differences between octomap and pcl/octree would be great helpful.