How to get Gazebo walking actor able to do path planning? [closed]

asked 2018-02-10 18:51:44 -0500

leept gravatar image


I am trying to build a gazebo environment, in which a walking person actor needs to do path planning in the given world. I have two questions:

  1. I modified and use it as the basic world, with walls around. With the code example, I use the same obstacle handler function. But the actor just goes through the wall. I checked that each wall is a collision model, and the ignore_obstacles in the actor part doesn't include those wall models. I am very confused why the actor doesn't consider wall as an obstacle.

  2. What should I do if I want to make the actor do path planning in the given world? I didn't find the api that can get the occupancy map, and here is the world document.

I am fairly new to gazebo and I will appreciate if you can shed some light on this.

Thanks in advance.

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Closed for the following reason Gazebo Question: The Gazebo community prefers to answer questions at: by gvdhoorn
close date 2018-02-11 01:12:36.260504


As this appears to be a Gazebo question, I'm going to suggest you post it over at

If you do, please comment here with a link to your question over there, so we keep things connected.

gvdhoorn gravatar image gvdhoorn  ( 2018-02-11 01:13:52 -0500 )edit