Autonomous Turtlebot map building
G'day, I'm looking to have my turtlebot autonomously build a map of an area, without needing to be manually teleoperated or working on an existing map.
I see this as a logical extension of the tutorial: "SLAM Map Building with TurtleBot", with the addition of some basic behaviour to seek out "unknown" areas instead of relying on teleoperation.
Just wondering if anyone else has already done something like this to serve as a starting point.
In general with ROS I find the low level tasks quite intuitive and well covered in tutorials (for example all of the turtlebot tutorials) but haven't seen any good examples of how these might all come together in "higher level robot behaviour". For instance it would be great to see some code examples for a robot that can play a game that involves sensing, planning and execution. A turtlebot that could play RoboCup soccer would be a perfect example.
Mark