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Get the coordinates of skeleton data using NITE skeleton tracker

asked 2017-01-24 06:45:52 -0600

fundamentals gravatar image

I am able to track skeletons with a kinect. After running the command roslaunch skeleton_markers markers.launch it opens the Nite Skeleton tracker and I am able to track the skeletons. I want to ask if there is a way for me to get the coordinate data of the each joint that I have been able to track and if there is a way I would like to ask how to do it.

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Hey can you tell how you got skeletal tracking working? did you use nite 2 with libfreenect2?on ros indigo?

daggarwa gravatar image daggarwa  ( 2017-04-24 16:40:22 -0600 )edit

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answered 2017-01-24 07:29:23 -0600

rastaxe gravatar image

The skeleton joints are published as a set of transform. You have to use a TransformListener object and then track the joint frame: head, neck, torso and so on...

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@rastaxe Thank you for the answer. I tried following instruction from this link to understand how to use a transform but I am still not able to get it. I wanted to ask if you can explain to me how to use a transform with skeleton_markers

fundamentals gravatar image fundamentals  ( 2017-01-25 04:38:47 -0600 )edit

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Asked: 2017-01-24 06:45:52 -0600

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Last updated: Jan 24 '17