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Collision checking between spawned collision_object and Octomap

Hi im currently trying to figure out how to check for collisions between a cylinder object that i will spawn in the collision objects topic and the already available octomap in the planning scene. I know you can do collision checking with the robot and collisionobj/octomap, but not sure about between collision objects/octomap.

One way i can think of is by attaching the cylinder collision object to the robot and then check for collisions with the octomap. Though maybe there is another way.

Asked by jonathan123 on 2016-09-09 06:50:55 UTC

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