Matrix representation of robot links [closed]
Hello,
I am implementing an algorithm to select the best grasp configuration for a robot and I need to work with a matrix representation of the robot.
I would like to know if there is a way to transform the geometry definition from a urdf file to a binary matrix. I am implementing the kinematics in CUDA but I would like to find a way to transform the objects which represent links to matrices. If that's not possible I will probably work with the basic shapes (box, sphere, cylinder...).
Thanks!!