Ask Your Question
1

how image_proc helps in ar_pose

asked 2014-01-02 17:58:45 -0500

chao gravatar image

updated 2014-01-28 17:06:32 -0500

ngrennan gravatar image

i noticed that ar_pose is subscribing only camera_info and image_raw while image_proc doesn't publish image_raw. so, i wonder what is its purpose in ar_pose?

btw, i noticed that the surrounding lighting affects the ar_pose performance greatly. is there anything i can look at to reduce the effect of the lighting or increase ar_pose performance (e.g. detection distance etc)?

edit retag flag offensive close merge delete

1 Answer

Sort by ยป oldest newest most voted
0

answered 2014-01-05 20:57:26 -0500

fergs gravatar image

updated 2014-01-05 21:03:46 -0500

"image_proc" is simply a collection of tools to process images. Your camera driver should publish the camera info and an image (typically by convention we name this image topic "image_raw" as it is typically not rectified, etc as might possibly be done by using the tools found in image_proc).

You can however remap the "image_raw" topic to any image topic you like, so long as you have a corresponding "camera_info" topic to match that image topic. The "camera_info" topic is needed to get the camera intrinsics necessary to project the tags found in the image into 3d (thus, if you use camera info which does not correspond to the image topic used, you will still find tags, but they will be at improper locations).

As for what role image_proc might play here, it can be used to perform rectification of the raw camera image, which might be useful in correcting lens deficiencies.

As for lighting, there is a threshold level that can be adjusted, but that is about it. If you need greater distance or better low-light performance, you'll typically need to look for a better camera.

edit flag offensive delete link more

Your Answer

Please start posting anonymously - your entry will be published after you log in or create a new account.

Add Answer

Question Tools

2 followers

Stats

Asked: 2014-01-02 17:58:45 -0500

Seen: 90 times

Last updated: Jan 05 '14