ROS Answers: Open Source Q&A Forum - RSS feedhttps://answers.ros.org/questions/Open source question and answer forum written in Python and DjangoenROS Answers is licensed under Creative Commons Attribution 3.0Sat, 06 May 2017 22:28:38 -0500ray casting in humanoid_localizationhttps://answers.ros.org/question/185268/ray-casting-in-humanoid_localization/I have the humanoid_localization node running with an octomap, a Hokuyo and a Kinect. I am able to see PoseArrays, the Pose, my tf transforms etc. When I move the Kinect, I see that the Pose vector changes accordingly. The orientation isn't right (issue 1) but I keep on getting the error:
ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!
As per this post answers.ros.org/question/131236/ that it is coming from `castRay`. This is not part of the humanoid_localization source. The suggested fix of base_link does not change the situation.
My knowledge wrt ray casting is also shallow, and I cannot understand in response to which sensor this is to, and/or if it is a code issue.Mon, 07 Jul 2014 10:53:15 -0500https://answers.ros.org/question/185268/ray-casting-in-humanoid_localization/Comment by Wen Weisong for <div class="snippet"><p>I have the humanoid_localization node running with an octomap, a Hokuyo and a Kinect. I am able to see PoseArrays, the Pose, my tf transforms etc. When I move the Kinect, I see that the Pose vector changes accordingly. The orientation isn't right (issue 1) but I keep on getting the error:</p>
<pre><code>ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!ERROR: Raycasting in direction (0,0,0) is not possible!
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<p>As per this post answers.ros.org ...<span class="expander"> <a>(more)</a></span></p></div>https://answers.ros.org/question/185268/ray-casting-in-humanoid_localization/?comment=261226#post-id-261226hi, I get the same question as you, have you solve the issue?
ThanksSat, 06 May 2017 22:28:38 -0500https://answers.ros.org/question/185268/ray-casting-in-humanoid_localization/?comment=261226#post-id-261226