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initial version

I got it working. I was setting the --clock flag for each static_transform_publisher node, which was what was causing the /100 frame and also the incorrect number of arguments (I was doing this because I read somewhere that setting --clock was necessary when running static_transform_publisher if rosbag play was using --clock but I guess that's not the case). Everything is working now.

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added image of corrected tf tree

I got it working. I was setting the --clock flag for each static_transform_publisher node, which was what was causing the /100 frame and also the incorrect number of arguments (I was doing this because I read somewhere that setting --clock was necessary when running static_transform_publisher if rosbag play was using --clock but I guess that's not the case). Everything is working now.now, and now the tree is correct:

image description