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1 | initial version |
Looks like you are not releasing the *ImageRaw
memory. Every time your callback returns, it loses that image.
2 | correction |
Looks like you are not releasing the *ImageRaw
memory. Every time your callback returns, it loses that image.
EDIT: my original answer above was wrong. For future reference: @Lorenz is correct: clone the image, don't over-write an existing pointer.