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I got to know that adding a static transform publisher solves the problem.
<launch>
static_transform_publisher_node = Node(
package='tf2_ros',
executable='static_transform_publisher',
name='link1_broadcaster',
arguments=['0', '0', '0', '0', '0', '0', '1', 'map', 'odom'],
output='screen',
</launch>
ld.add_action(static_transform_publisher_node) # Add the static transform publisher node