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![]() | 1 | initial version |
@gvdhoorn: ah yes this seemed to do the trick, along with the tweaking of other lines in the code Found out a method which was to compare 2 same codes from diff versions side by side (i compared goal_functions.cpp from Indigo and Melodic era) and simply played spot the difference
this is the edited code which compiled:
geometry_msgs::PoseStamped robot_pose; if(dynamic_costmap_->getStaticROSCostmap()->getRobotPose(robot_pose)) { conti_pose.pose.position.x = robot_pose.pose.position.x; conti_pose.pose.position.y = robot_pose.pose.position.y;
thanks for your help, it was greatly appreciated :)
![]() | 2 | No.2 Revision |
@gvdhoorn: ah yes this seemed to do the trick, along with the tweaking of other lines in the code Found out a method which was to compare 2 same codes from diff versions side by side (i compared goal_functions.cpp from Indigo and Melodic era) and simply played spot the difference
this is the edited code which compiled:
geometry_msgs::PoseStamped robot_pose; if(dynamic_costmap_->getStaticROSCostmap()->getRobotPose(robot_pose)) { conti_pose.pose.position.x = robot_pose.pose.position.x; conti_pose.pose.position.y = robot_pose.pose.position.y;
also i added a few header files
thanks for your help, it was greatly appreciated :)
![]() | 3 | No.3 Revision |
@gvdhoorn: ah yes this seemed to do the trick, along with the tweaking of other lines in the code Found out a method which was to compare 2 same codes from diff versions side by side (i compared goal_functions.cpp from Indigo and Melodic era) and simply played spot the difference
this is the edited code which compiled:
geometry_msgs::PoseStamped robot_pose; if(dynamic_costmap_->getStaticROSCostmap()->getRobotPose(robot_pose)) { conti_pose.pose.position.x = robot_pose.pose.position.x; conti_pose.pose.position.y = robot_pose.pose.position.y;
also i added a few header files
thanks for your help, it was greatly appreciated :)
![]() | 4 | No.4 Revision |
@gvdhoorn: ah yes this seemed to do the trick, along with the tweaking of other lines in the code Found out a method which was to compare 2 same codes from diff versions side by side (i compared goal_functions.cpp from Indigo and Melodic era) and simply played spot the difference
this is the edited code which compiled:
geometry_msgs::PoseStamped robot_pose;
if(dynamic_costmap_->getStaticROSCostmap()->getRobotPose(robot_pose))
{
conti_pose.pose.position.x = robot_pose.pose.position.x;
conti_pose.pose.position.y = also i added a few header files
#include <tf2/LinearMath/Matrix3x3.h>
#include <tf2/utils.h>
#include <tf2_geometry_msgs/tf2_geometry_msgs.h>
thanks for your help, it was greatly appreciated :)