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I just found the answer.

in kinect_aux.cpp, simply comment out

angle = (angle<min_tilt_angle) ?="" min_tilt_angle="" :="" ((angle="">MAX_TILT_ANGLE) ? MAX_TILT_ANGLE : angle);

Recompile, and tilt more that 31 or less than -31. I guess you should be very careful to not to over tilt the kinect.