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1 | initial version |
How do you get to that? [U V W]^T = P * [X Y Z 1]^T (X=xyz.x, Y=xyz.y ...) with P something like: [[ fx 0 0 Tx] [ 0 fy 0 Ty] [ 0 0 1 0]] That gives: u = U/W + cx which is what we have in the code no?
2 | No.2 Revision |
How do you get to that?
[U V W]^T = P * [X Y Z 1]^T (X=xyz.x, Y=xyz.y ...)
with P P
something like:
like:
[[ fx 0 0 Tx]
[ 0 fy 0 Ty]
[ 0 0 1 0]]
That gives: u = U/W +
cx cx which is what we have in the code no?