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1 | initial version |
use <arg name="pub_map_odom_transform" value="false"/>
and add static tf between /map and /odom in your .launch file
<node pkg="tf" type="static_transform_publisher" name="odom_to_map" args="0 0 0 0 0 0 /map /odom 100"/>
2 | No.2 Revision |
use <arg name="pub_map_odom_transform" value="false"/>
and add static tf between /map and /odom in your .launch file
<node pkg="tf" type="static_transform_publisher" name="odom_to_map" args="0 0 0 0 0 0 /map /odom 100"/>
Edit :
remove running hector_pose_estimation
from launch file. Pose not required for hector slam.
<node pkg="hector_pose_estimation" type="pose_estimation" name="hector_pose_estimation" output="screen" />