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use <arg name="pub_map_odom_transform" value="false"/>

and add static tf between /map and /odom in your .launch file

<node pkg="tf" type="static_transform_publisher" name="odom_to_map" args="0 0 0 0 0 0 /map /odom 100"/>

use <arg name="pub_map_odom_transform" value="false"/>

and add static tf between /map and /odom in your .launch file

<node pkg="tf" type="static_transform_publisher" name="odom_to_map" args="0 0 0 0 0 0 /map /odom 100"/>

Edit :

remove running hector_pose_estimation from launch file. Pose not required for hector slam.

<node pkg="hector_pose_estimation" type="pose_estimation" name="hector_pose_estimation" output="screen" />