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Some things that appear to have helped I have mentioned on the cob-users mailing list.

First installing Ogre dev libraries may have helped, then showing the physics in gazebo if the robot is in the list, getting it in the list seems to occur when you quickly add the nonempty world to the empty world during launching. This is a very poor solution. You can also try to change the world file ipa-kitchen launches (in this case), refer to that file in cob_worlds. After you change it, you can launch the experimentation-days-sim file (in this case) again, then change it back and launch that file again, and so on, it seems there is no proper solution, except maybe if you know how to add a second launch to a running empty world. When I got it finally running it was extremely slow, taking one hour to fetch milk from the kitchen.