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In your manifest.xml you can export required flags, e.g. <export> <cpp lflags="-lGL -lglut" /> </export>

Also in your CMakeLists.txt you could add target_link_libraries(yourprogram GL glut)

or

link_libraries(GL glut)

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differentiate library from executable.

In If you're writing a library which will be used from another package in your manifest.xml you can should export required flags, e.g. <export> <cpp lflags="-lGL -lglut" /> </export>

Also For the a binary in your CMakeLists.txt you could add target_link_libraries(yourprogram GL glut)

or

link_libraries(GL glut)