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The world file contains settings for the user camera. Open your world file and search for:

  <rendering:gui>
    <type>fltk</type>
    <size>480 320</size>
    <pos>0 0</pos>
    <frames>
      <row height="100%">
        <camera width="100%">
          <xyz>0.3 0 3</xyz>
          <rpy>0 90 90</rpy>
        </camera>
      </row>
    </frames>
  </rendering:gui>

As you can see, the camera tag contains settings for position and orientation of the camera.