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1 | initial version |
I have narrowed down the problem to these two lines:
render_texture->removeAllViewports(); render_texture->addViewport(viewport->getCamera());
inside this function:
SelectionManager::renderAndUnpack
2 | No.2 Revision |
I have narrowed down the problem to these two lines:
render_texture->removeAllViewports(); render_texture->addViewport(viewport->getCamera());
inside this function:
SelectionManager::renderAndUnpack
I tried these two alternatives (separately), but they did not change anything: viewport->getCamera()->setAspectRatio(0.4); viewport->getCamera()->setAutoAspectRatio(false);
3 | No.3 Revision |
I have narrowed down the problem to these two lines:
render_texture->removeAllViewports(); render_texture->addViewport(viewport->getCamera());
inside this function:
SelectionManager::renderAndUnpack
I tried these two alternatives (separately), but they did not change anything:
viewport->getCamera()->setAspectRatio(0.4);
anything:
viewport->getCamera()->setAspectRatio(0.4);
viewport->getCamera()->setAutoAspectRatio(false);