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I don't wireless streaming of Kinect data is going to be a possible solution with out an on-board computer. In general the Kinect produces quite a lot of data, to the point that you have to decimate the information it is sending considerably to send between two computers, especially over WiFi. If you had an on board computer that could process the data down to a small enough size you could send it over WiFi to another computer.

For on-board processing, you have a few options:

  1. x86 based computer:

  2. Embedded processor

You can probably manage to adjust the quality settings on the Kinect and do some preprocessing on the on-board computer to make wireless streaming a reality, but with an on-board computer I would say it is next to impossible to get the Kinect data remotely.

I don't believe wireless streaming of Kinect data is going to be a possible solution with out an on-board computer. In general the Kinect produces quite a lot of data, to the point that you have to decimate the information it is sending considerably to send between two computers, especially over WiFi. If you had an on board computer that could process the data down to a small enough size you could send it over WiFi to another computer.

For on-board processing, you have a few options:

  1. x86 based computer:

  2. Embedded processor

You can probably manage to adjust the quality settings on the Kinect and do some preprocessing on the on-board computer to make wireless streaming a reality, but with an on-board computer I would say it is next to impossible to get the Kinect data remotely.