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Thanks, great, output="screen" works perfectly, I can see my gdb back!

Thanks for the tiny manual, I keep it in my bookmarks.

why the hell there are no automatic tests written, huh?

Well, I'm just prototyping a node, I do not even know if we will keep this part of the project, I reserve tests for the future ^^

While I've set ROS_BUILD_TYPE to Debug in CMakeList, but gdb says (no debugging symbols found). What am I missing there?

My bug seems to be an insertion of an uninitialized object in a std::vector<> but it would be more handy with debbugging symbols :D

Thanks, great, output="screen" works perfectly, I can see my gdb back!

Thanks for the tiny manual, I keep it in my bookmarks.

why the hell there are no automatic tests written, huh?

Well, I'm just prototyping a node, I do not even know if we will keep this part of the project, I reserve tests for the future ^^

While I've set ROS_BUILD_TYPE to Debug in CMakeList, but gdb says (no debugging symbols found). What am I missing there?there? I self-reply: My CMakeCache was overidding CMakeList. Setting CMAKE_BUILD_TYPE:STRING=Debug is ok!

My bug seems to be an insertion of an uninitialized object in a std::vector<> but it would be more handy with debbugging symbols :D

Many thanks to you all and to gdb!

Thanks, great, output="screen" works perfectly, I can see my gdb back!

Thanks for the tiny manual, I keep it in my bookmarks.

why the hell there are no automatic tests written, huh?

Well, I'm just prototyping a node, I do not even know if we will keep this part of the project, I reserve tests for the future ^^

While I've set ROS_BUILD_TYPE to Debug in CMakeList, but gdb says (no debugging symbols found). What am I missing there? I self-reply: My CMakeCache was overidding CMakeList. Setting CMAKE_BUILD_TYPE:STRING=Debug is ok!

My bug seems to be an insertion of an uninitialized object in a std::vector<> but it would be more handy with debbugging symbols :Dstd::vector<>

Many thanks to you all and to gdb!