Loading empty map to move_base
Thanks for the reply.
My main intention is to add Slam ability to my robot.
I tried to use gmapping to replace the map_server to produce a concurrent updating map. But the calculation is too demanding on my laptop. I'm thinking whether i can make a simplified Slam to reduce the computational demand on my laptop.
Currently when i published an empty map, which contains all unknown pixels, from my "/map" (nav_msgs::Occupany_msgs) topic, the map is not shown in rviz and the tf containing the odom to map is not created.
Is there any easier ways to solve it?
Sorry to trouble your guys.
With thanks, Zhiping
laptop specification
core2 duo