Friction properties in Gazebo
Hey all,
I was wondering if someone could explain how friction works in Gazebo. I noticed that for robots like PR2, friction properties are defined for joints rather than for links.
How can I define friction properties for the object itself and not for a specific joint between two objects?
Let's say I have a belt and I define friction between a belt and some other object in URDF. I can add this to the joint:
<dynamics friction="100.0" />
<mu1 value="0.7" />
<mu2 value="0.7" />
However, if I want the belt and any object that I potentially import/drive on it to have friction between them, how do I do it?
Thank you!
Asked by RebeccaK375 on 2013-03-01 02:06:50 UTC
Comments
The Gazebo developers have requested that questions like this be directed to http://answers.gazebosim.org
Asked by joq on 2013-03-01 05:10:05 UTC