Moveit2: How to limit joint rotation
I am using c++ moveitGroupInterface.plan() to move the robot. I am awared that there might be multiple planning results giving the same target pose.
For example, giving the same target pose (x,y,z,w),
I want the robot looks like this
but I got this
How can I limit the last joint to ‘face down’ ?
Asked by JoshC on 2023-06-30 10:30:16 UTC
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