globalmap 's obstacle still alive when the obstacle was moved
I am using this repository to combine ros2 and unity:Unity-Technologies/Robotics-Nav2-SLAM-Examplet, I followed the introduction and it works well. However, when I add a dynamic obstacle which will be moved when mouse is clicked on the ground, the global costmap will not be fresh correctly when the obstacle was moved. The old costmap will be still there for a long time. So I guess there 's something wrong with the global costmap params, the default params are from the nav2_bringup package, but I don't know how to edit correctly, I also submited an issue at here, it shows a gif, we can see the globalmap 's obstacle still alive when the obstacle was moved. I'm using ROS 2 humble on the wsl, the ubuntu version is 22.04.1 LTS, I alse tested to runn ros2 galactic on ubuntu 20.04 lts and get the same question.
Asked by zxcxz on 2023-02-09 01:53:00 UTC
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