resources to learn the foundations of frontier exploration in ROS1
I have been trying to find clear resources to help me learn how exactly frontier exploration works:
[i] How are new cells(obstaacles,free space,added) added to the updateing occupancygrid map
and how does
this affect how the occupancy grid probability array
is created.
[ii] Does this affect the position of the origin
as the map gets bigger?
[iii] How are the map co-ordinates stored?
[iv] How does is the goal to move to chosen?
I've looked at the explore_lite
ROS wiki and these things seem to be kinda glossed over but not explained in full detail.
Asked by distro on 2023-01-20 15:06:06 UTC
Comments
A lot of this info can be reverse-engineered from the code - it's not ideal, but at least it is a start. Please share any resource you found already, it can give others a hint what to check or (maybe) it will remind them some nice articles/books/...
Asked by ljaniec on 2023-01-20 16:15:04 UTC