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Physical transform of kinect 360

I use a Kinect 360 and wonder if my statictransformpublisher values for the transform from the base_link to my kinect are right?!

The kinect is 28 wide, and looking at my kinect, coming from the left:

Which point of the kinect or which lens I need to transform to?

At the moment I am simply transforming to the exact middle/width-center of the kinect, between the RGB and depth lenses at 14cm. Is that correct?

Note: My static transform from the baselink is x=11cm, z=5.4cm and y=0 as the foot of the kinect is exactly alligned to the center of baselink.

<node pkg="tf2_ros" type="static_transform_publisher" name="base_link_to_laser" args="0.11 0 0.054 0 0 0  /base_link /laser"/>

Asked by arminf82 on 2019-09-19 11:44:41 UTC

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