Physical transform of kinect 360
I use a Kinect 360 and wonder if my statictransformpublisher values for the transform from the base_link to my kinect are right?!
The kinect is 28 wide, and looking at my kinect, coming from the left:
- the position of the laser beam lense is at 8 cm,
- the position of the RGB color lense is at 13cm and
- the position of the depth lense is at 15cm.
Which point of the kinect or which lens I need to transform to?
At the moment I am simply transforming to the exact middle/width-center of the kinect, between the RGB and depth lenses at 14cm. Is that correct?
Note: My static transform from the baselink is x=11cm, z=5.4cm and y=0 as the foot of the kinect is exactly alligned to the center of baselink.
<node pkg="tf2_ros" type="static_transform_publisher" name="base_link_to_laser" args="0.11 0 0.054 0 0 0 /base_link /laser"/>
Asked by arminf82 on 2019-09-19 11:44:41 UTC
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