Today I've downloaded the Lego Digital Designer from the Lego website and then generated some designs. When I exported the .lxf and .ldr files and proceeded to convert them to .urdf using the lxf2urdf converter I got this message:
Unable to handle 'robot.lxf': 89
I also tried re-generating the urdf files with the lxf/ldf files that come with the nxt_robots_* packages and everything went fine, but if I open and save/export them with LDD (without making any changes) then I also have a similar error message.
Note that in the example above #89 is the link that the converter can't handle, but I noticed that that link doesn't seem to exist, and I checked that the latest (... 86, 87, 88) links generated match with the latest lines at the .ldr file and also with the latest bricks I added with the designer. So I think it's just that the folks at Lego have updated the .lxf format and the lxf2urdf parser just can't understand the ending of the file... This is really a problem because the urdf generated doesn't have any joints, just links :(
Until someone updates it, anyone knows which version of the LDD works (if any)?
I'd try to upload tomorrow the .lxf file that I've designed in case someone wants to try it (and maybe give me the proper .urdf file :P)
Update: I think now I know what's wrong. When I use the wide rims to build a robot they are not exported to the .ldr file. Actually, if I build a robot with these wide rims LDD will generate an empty (WTF!?) .ldr file... Because of this, lxf2urdf doesn't recognize the bricks and fails to convert the model. I don't know why this happens, but I'm out of ideas. I tried with the latest LDD version (4.2.something), with 4.0 and with 3.1.
I haven't played with that part of the toolchain personally so I don't have insight into it. But I believe there's a limited set of parts for which we have cad models available for that script. You may be using a part outside that set.
Asked: 2012-03-20 22:01:19 -0500
Seen: 364 times
Last updated: Mar 27 '12