PCD file and octomap file generated by rgblslamv2 have wrong cooedinate
I use rgblslamv2 to generate PCD file and octomap file,but they have wrong coordinates.
For example,I use the kinect to explore environment,it means my view to see the object is in a parallel to the ground,it may should let my environment looks like that:
But in the below is what I get: the inital coordinate before I rotate is likely be Vertical to the view I want,and the parameter:4.152.534.77m^3 proofs that I get a wrong coordinate.
If I want to look it at rviz: yes the ground is vertical.
How can I do to convert the coodinate system? I just feel the coordinate system depends on my first camera frame?If it is true,my camera just walk in a plane... Now I have no idea for that? Do you have any suggestion?
Thanks! I can not add other picture in extra edit... here is my picture's address. https://img3.doubanio.com/view/photo/l/kYw8z_JzsT2ky22ydtxVAA/152002107/x2516867195.jpg The straight direction is repersented the ground, the Parallel direction is the wall. And There are some points misestimated ,So they look like they are projecting below the ground.
Asked by Summer on 2018-03-19 06:54:04 UTC
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I find I put my camera in a tilted angle,but if I put camera orthogonal to the floor,I get a view that reverse 90 degree to world coordinate,such like my last picture. Is that because my tf transform has problem? please help me ...
Asked by Summer on 2018-03-20 07:50:35 UTC