How to get Gazebo walking actor able to do path planning?
Hi,
I am trying to build a gazebo environment, in which a walking person actor needs to do path planning in the given world. I have two questions:
I modified corridor.world and use it as the basic world, with walls around. With the code example, I use the same obstacle handler function. But the actor just goes through the wall. I checked that each wall is a collision model, and the ignore_obstacles in the actor part doesn't include those wall models. I am very confused why the actor doesn't consider wall as an obstacle.
What should I do if I want to make the actor do path planning in the given world? I didn't find the api that can get the occupancy map, and here is the world document.
I am fairly new to gazebo and I will appreciate if you can shed some light on this.
Thanks in advance.
Asked by leept on 2018-02-10 19:51:44 UTC
Comments
As this appears to be a Gazebo question, I'm going to suggest you post it over at
answers.gazebosim.org
.If you do, please comment here with a link to your question over there, so we keep things connected.
Asked by gvdhoorn on 2018-02-11 02:13:52 UTC
http://answers.gazebosim.org/question/18505/how-to-make-an-actor-do-path-planning/
Asked by leept on 2018-02-11 17:45:50 UTC