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Implementing map into A* pathfinder

So I have my A* pathing algorithm, and I have made a 2d array from my world file. I am trying to

I am having difficulty figuring out how to combine the two to get a path. When I tried to implement it based on what I thought was necessary I got no output. Is there any hint or resource I can be directed to for assistance on this? I am using python for all my work.

Asked by bmancarth on 2017-11-09 09:39:31 UTC

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