Dynamic texturing on a mesh(actually a 3D model in .dae format)using rviz??
Hi ,
I am trying to do dynamic texturing on a specific region of interest of a mesh file (in .dae or .stl format). so far I found two rviz plugins:
(https://github.com/lucasw/rviz_textured_quads)
but I am doubtful that either of these methods will texture wrap a 3D model, they are mostly concerned with texturing a plane in 3D. Can any one help me in this regard?
Thanks
..
Asked by natsu on 2017-07-23 12:35:55 UTC
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