why local costmap shadowed by something?
hi, guys: i try to output two same rolling window map in two difference frames "odom" and "map" frame, by move_base.
both of them have same parameters and same layers. however local costmap looks like shadow by something.
as it showed below, local costmap is just a half of global costmap
so could anyone help me figure out why this happened?
"""" map in odom frame """"
"""" map in map frame""""
"""" map in odom frame and map in map frame """"
while, I have tried to launch the maps from separate two costmap_2d nodes, however, the problem is still there.
Asked by DinnerHowe on 2017-07-18 21:33:53 UTC
Answers
The local costmap size is limited. You can increase its size in the configuration file, setting the parameters width
and height
Asked by Procópio on 2017-07-19 03:51:30 UTC
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