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why local costmap shadowed by something?

hi, guys: i try to output two same rolling window map in two difference frames "odom" and "map" frame, by move_base.

both of them have same parameters and same layers. however local costmap looks like shadow by something.

as it showed below, local costmap is just a half of global costmap

so could anyone help me figure out why this happened?

"""" map in odom frame """" local costmap

"""" map in map frame"""" global costmap

"""" map in odom frame and map in map frame """" local costmap&&global costmap

while, I have tried to launch the maps from separate two costmap_2d nodes, however, the problem is still there.

Asked by DinnerHowe on 2017-07-18 21:33:53 UTC

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Answers

The local costmap size is limited. You can increase its size in the configuration file, setting the parameters width and height

Asked by Procópio on 2017-07-19 03:51:30 UTC

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