Fluid navigation with pioneer 3DX
Hi everyone,
Arthur (a mate) and me are working on a pioneer 3DX and we try to correctly setup the navigation stack. We followed the tutorial Setup and Configuration of the Navigation Stack on a Robot (great tutorial !) and we have a first working configuration ! So we tried it with manuals goals (Rviz) and all is done. Our next step now is to implement our exploration node. So we generate a goal behind the door (cf picture) but our robot stops its cmd_vel before access to the corridor.
We have some ideas where the problem comes from :
- Configuration of navigation node, particularly the baselocalplanner
- Maybe the trajectory computation
- anything else ..
Do you have any proposal to fix our problem ?
Thank you in advance. P.
Asked by Delky on 2016-12-01 05:56:41 UTC
Answers
It seems that the inflation of the obstacles is too large, so that your robot couldn't go through the door. The purple cells represent obstacles inflated by the inscribed radius of the robot, the center point of the robot should never cross a purple cell.
You can try to tune the inflation_radius
param in the costmap_common_params.yaml
.
For costmap you can refer to costmap_2d wiki.
Asked by Shay on 2016-12-03 22:32:00 UTC
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