Load a mesh and publish as shape_msgs::Mesh?
Is there a node that will load .dae/.stl/.mesh from disk and then publish it as a shape_msgs/Mesh
?
It looks like it requires Ogre C++ code and there are examples here like http://answers.ros.org/question/17272... or http://answers.ros.org/question/14788... - I'll make the node myself but would rather use an established one if available.
A bonus variation would be a node that can subscribe to a visualization_msgs::Marker
and publish it out as a shape_msgs/Mesh
(though textures would be lost).
did you get any solutions for your question??