How to simulate (floating) particles ?
This is what I am trying to do: I want to create a sphere and put a large number of tiny particles in it in a floating state. When the sphere moves in any direction, the particles should be hitting the walls of the sphere in the opposite direction due to inertia.
However, I am not able to figure out how to insert such particles in gazebo. I have the sphere and gravity in place.
If particles aren't possible, then alternatively, if there is a way to put some liquid that does the above task then that shall work fine too.
Can someone please tell me how to accomplish this task. I haven't been able to find any pointers on this whatsoever. I am new to gazebo and stuck at this point; no solution found since days.
Asked by tejas on 2015-11-16 06:23:00 UTC
Comments
I heard V-rep has some particles simulation as shown in this video https://www.youtube.com/watch?v=TisRd9QDGpM But I am not sure if you can do what you want with that.
Asked by Mehdi. on 2015-11-16 06:41:55 UTC