textures in a stl file
Hello:
I would like to ask a question. I have a .stl file wich contains a chessboard. I have a .xacro wich is referencing a stl file and I have a .launch wich run .xacro
My problem is that when I see on Gazebo the chessboard this is whole in white... so it has not textures... (black and white squares). How can I do that .stl keeps the textures?
Thanks a lot!
Asked by Alvaro Salcedo on 2015-10-20 04:55:35 UTC
Answers
How can I do that .stl keeps the textures?
You can't. STL does not support colours or texturing.
Collada (.dae
) is the only format supported by both ROS (RViz) and Gazebo which does allow you to add colour information and / or textures. I'm not sure about OGRE .mesh
.
An alternative might be to use Gazebo Material scripts (like in this question) which specify a texture to be applied (info on OGRE materials here). Note that this will not work in RViz.
Asked by gvdhoorn on 2015-10-20 05:37:40 UTC
Comments
The answers.gazebosim.org/questions site might be a better place for questions regarding Gazebo.
Asked by gvdhoorn on 2015-10-20 05:38:32 UTC