load custom world in gazebo from launch file
Hello everyone,
I've built a custom wold for gazebo (dae file) and I'm trying to load this file from a launch file. When I run the world file directly from gazebo, it woks and I can see the world (gazebo maze.world). But when I build a launch file and include the world file inside the launch file, I get the following error:
Error [SystemPaths.cc:367] File or path does not exist[""]
Error [Visual.cc:2138] No mesh specified
Here is the content of the world file (maze.world):
and here is the launch file(maze.launch):
both launch file and world file are in the same directory and I've set the GAZEBOMODELPATH to that directory. Can someone tell me what's the problem here?
Thanks
Asked by Kasra on 2014-11-20 17:33:29 UTC
Comments
The launch file should work as far as I can tell, so it's not a ROS problem probably. Would try out your sdf, to reproduce, but I'm not going to type the text from the image. How exactly does it work from Gazebo directly? By running
$ gazebo maze.world
in the terminal in p3dx_gazebo folder?Asked by Reamees on 2018-07-11 02:01:39 UTC
you can also add the debug argument to your launch file to see if it gives any more information
most probably gazebo just can't find the files. Also just noticed the question is ancient. So never mind.
Asked by Reamees on 2018-07-11 02:12:52 UTC